Services

Creative systems, recurring workflows, and the commissions that sharpen them.

Creative automation systems and AI-supported retainers are the core practice. Architectural stills, film, and developer campaigns are the craft that feeds and proves them.

01

Creative automation & pipelines

Turn a repeated studio task into a governed system your team can actually use.

Typical scope

  • Workflow mapping, prototype, and one production pilot
  • Connections between research, AI tools, review, layout, and delivery
  • Documentation, team handover, and an agreed support model

Working sequence

  1. 01

    MapFind the repeated work, decision points, risks, and human approvals.

  2. 02

    PilotBuild one narrow end-to-end system against a real studio project.

  3. 03

    OperateDocument, monitor, refine, and support the workflow in use.

02

AI concept iteration retainer

Explore more credible visual directions while the design is still moving.

Typical scope

  • A recurring concept-visualization rhythm agreed around the studio calendar
  • Fast camera, atmosphere, material, landscape, and narrative studies
  • Curated review sets with selected directions prepared for presentation

Working sequence

  1. 01

    FrameSet the design constraints and define what is allowed to change.

  2. 02

    IterateRun focused visual sprints without losing the underlying architecture.

  3. 03

    SelectReview, refine, and hand over the directions worth developing further.

03

Hero stills & competition imagery

Make the architectural idea feel resolved, credible, and ready for a decision.

Typical scope

  • A focused set of 3–6 hero stills for print and screen
  • Art direction, lighting, atmosphere, people, and material refinement
  • Two consolidated review rounds and final high-resolution masters

Working sequence

  1. 01

    BriefAlign the audience, decision, references, model status, and required views.

  2. 02

    ProductionBuild the visual language through camera, light, material, and context studies.

  3. 03

    DeliveryResolve the selected views, revisions, crops, and final production files.

04

Architectural film & animation

Turn a spatial idea into a cinematic sequence with pace, atmosphere, and a clear point of view.

Typical scope

  • A graded edit or full-CG architectural film, shaped to the brief
  • Storyboard, camera language, animatic, edit, and sound direction
  • Master film plus agreed campaign and vertical formats

Working sequence

  1. 01

    NarrativeDefine what the viewer should understand and feel by the final frame.

  2. 02

    SequenceLock the storyboard and animatic before high-cost production begins.

  3. 03

    FinishProduce, grade, edit, sound, and prepare the final delivery formats.

05

Developer marketing bundle

Give a development one coherent visual campaign instead of a stack of disconnected suppliers.

Typical scope

  • Hero renders and a concise architectural film
  • Campaign crops, social formats, and launch-ready visual assets
  • Microsite art direction or a focused project page where required

Working sequence

  1. 01

    CampaignIdentify the audiences, sales moments, channels, and required asset hierarchy.

  2. 02

    SystemCreate one image and motion language across every deliverable.

  3. 03

    LaunchPackage the final assets by channel so the campaign is ready to use.

Start with the brief

Tell henia what has to be understood, approved, or launched.

Start a project